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Spiritfarer

  1. Spiritfarer Characters
  2. Spiritfarer Release Date
  3. Spiritfarer Fat
Spiritfarer
Developer(s)Thunder Lotus Games
Publisher(s)Thunder Lotus Games
Platform(s)
ReleaseAugust 18, 2020
Genre(s)Management simulation, action platformer
Mode(s)Single-player, multiplayer

Spiritfarer is an indie management sim and sandboxaction game developed and published by Canadian studio Thunder Lotus Games and released for Microsoft Windows, macOS, Linux, PlayStation 4, Nintendo Switch, Xbox One and Stadia on August 18, 2020. The main character, Stella, becomes a 'Spiritfarer' whose job is to ferry spirits of the deceased to the afterlife. It received generally positive reviews from critics, praising its slow-paced gameplay, detailed animation, orchestral musical score and unique themes.

Spiritfarer wiki
  • Spiritfarer Is A Chill, Touching Take On A Stressful Genre. Spiritfarer, which is described by developer Thunder Lotus Games as a “cozy management game about Read more.
  • Spiritfarer® is a cozy management game about dying. You play Stella, ferrymaster to the deceased, a Spiritfarer. Build a boat to explore the world, then befriend and care for spirits before finally releasing them into the afterlife. Farm, mine, fish, harvest, cook, and craft your way across mystical seas. Join the adventure as Daffodil the cat, in two-player cooperative play.

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Plot[edit]

The player takes the role of Stella, accompanied by her pet cat Daffodil, who takes over from the mythological Charon as the new Spiritfarer, a ferrymaster who must sail the sea to find spirits and granting their last wishes and finally take them to the Everdoor, a gateway to the afterlife.[1][2]

Spiritfarer

Reception[edit]

Spiritfarer
Reception
Aggregate score
AggregatorScore
MetacriticNS: 82/100[4]
PC: 84/100[5]
PS4: 82/100[6]
Review scores
PublicationScore
IGN9/10[1]
PC Gamer (US)85/100[3]
USgamer4/5[2]
Edit on Wikidata

Spiritfarer received 'generally favorable reviews' for the PC version, according to review aggregatorMetacritic.[5]

Spiritfarer Characters

Spiritfarer

IGN's Tom Marks rated the game 9/10 and gave it the Editor's Choice award, comparing the game to a combination of Animal Crossing and an action platformer. He stated that, while the game 'tackle[s] the heavy topic of death and those left behind in its wake', it is nonetheless 'colorful' and 'feel-good'. He called the campaign 'full of charming characters with somber, touching stories', though stating that 'not all the characters are as impactful as others'. He stated that the backtracking got 'tiresome' and the formula of the game became predictable, with mundane tasks becoming 'repetitive fast' if the player attempted to optimize their efficiency, but that the game forcing beloved characters to leave was emotionally affecting.[1]

Spiritfarer Release Date

Rachel Watts of PC Gamer rated the game 85/100, saying that it is a 'wholesome life-sim' that 'deals with the topic of death and compassion with masterful balance'. However, she criticized the 'purposeful vagueness' about the nature of the afterlife and its inhabitants as 'muddl[ing] the clarity of the characters' intentions'.[3] Eric Van Allen of USGamer rated the game 4/5, saying its writing is 'warm, funny and charming', and the game is 'best enjoyed in small pieces'.[2]

See also[edit]

Spiritfarer Fat

References[edit]

  1. ^ abcSpiritfarer Review - IGN, retrieved August 22, 2020
  2. ^ abcAllen, Eric Van (August 18, 2020). 'Spiritfarer Review: Come Sail Away'. USgamer. Retrieved August 22, 2020.
  3. ^ abWatts, Rachel (August 18, 2020). 'Spiritfarer review'. PC Gamer. Retrieved August 22, 2020.
  4. ^'Spiritfarer for Switch Reviews'. Metacritic. Retrieved November 19, 2020.
  5. ^ ab'Spiritfarer for PC Reviews'. Metacritic. Retrieved October 20, 2020.
  6. ^'Spiritfarer for PlayStation 4 Reviews'. Metacritic. Retrieved October 20, 2020.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Spiritfarer&oldid=993515280'
Stadia
  • No Interactive Elements
This is an adventure game in which players assume the role of a young character (Stella) ferrying souls across the River Styx. Players traverse platforms while crafting materials, building cabins for spirits, and interacting with deceased characters. Characters describe past violence and/or cause of death in detail: “[A]s he runs towards us..we hear a very loud explosion and a big puff of smoke. A land mine..it was obvious he wouldn't make it”; “He grabs the guy, who's still hitting me with the bat..That guy has glass all over him. He's screaming repeatedly 'it's in my eyes, it's in my eyes!' Blood is coming out of his eyes..” During the course of the game, a character is frequently depicted smoking cigarettes. The words “sh*t” and “a*shole” appear in the dialogue.